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Introduction to Hydrilla AI

Hydrilla AI provides developers, game studios, and 3D pipelines with programmatic access to our proprietary BlueFox 3D neural reconstruction engine and multi-modal 2D concept models.

BlueFox 3D Cascade Pipeline

Reconstruct dense 3D meshes up to 1536 resolution with watertight geometry, automated UV unwrapping, and PBR textures ready for Blender, Unreal, and Unity.

Multi-Model 2D Generation

Choose between OpenAI (GPT Image 2.5 Flare & Sunburst) and Google Gemini (Flash & Pro Image) for concept art generation and precise image editing.

Automated Prompt-to-Mesh

Single-call Text-to-3D handles prompt expansion, multi-view concept rendering, background removal, and 3D reconstruction automatically.

Zero-Waste Refund Guarantee

Credits are checked upfront, deducted atomically, and 100% refunded if an upstream model or GPU worker encounters an error.

System Architecture

The Hydrilla developer platform operates across high-availability Edge API gateways and dedicated GCP GPU computing instances running the BlueFox runtime:

[Client Request] (Authorization: Bearer hyd_live_...)
│
▼
[Hydrilla Gateway: api.hydrilla.co] ─── (Verify SHA-256 Key & Credits)
├── 2D Pipeline ──► OpenAI / Google Gemini (Flare, Sunburst, Flash)
└── 3D Pipeline ──► BlueFox 3D GPU Worker (Trellis / Sparse Voxel Latents)
└── Async Post-Processing ──► GLB Export to Cloud Storage